Got the displacement shader working in renderMan!!! It JUST works though.. Don't understand completely how to make it work. The code in Ian's book was incomplete, or it works only on PRMan. But I think he missed out on:
Attribute "displacementbound" "sphere" [ <bound> ] "coordinatesystem" [ <space> ]
Here is the output:
Attribute "displacementbound" "sphere" [ <bound> ] "coordinatesystem" [ <space> ]
Here is the output:
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